To review engage and peel mistakes in League of Legends, rewind 5–10 seconds before the first teamfight click, count allies in range, name both win conditions, and check whether engage threatened their carry and peel protected yours — then Coach Me that loss on thatswhy.gg and turn the Recurring Habit into one queue rule. Fight selection tells you whether to take the fight. Engage and peel tell you who starts it, on whom, and who must survive. Exhausting the tank is comedy. Naming the habit is how you climb.
| Role | Primary Job | Common Mistake | Queue Rule Fix |
|---|---|---|---|
| Tank / engage support | Start fights on the carry when numbers are even | Engaging down a man or onto the front line | No engage until two allies are in ping range |
| Assassin / diver | Threaten the enemy back line after engage lands | Going in before your team commits | Wait for primary engage before flanking |
| ADC / mage carry | DPS from max range after engage is spent | Stepping up before peel is in position | Stay behind front line until first enemy CC is used |
| Enchanter / peel support | Keep win-condition carry alive through dive | Exhaust on tank or chase instead of peel | Save peel for assassin dive on ADC |
| Pattern | What It Looks Like | What You Usually Lose | Queue Rule Fix |
|---|---|---|---|
| Engaging without numbers | Flash in while jungler is on camps | 4v5 fights and objectives | No engage until jungler is on ping range |
| Wrong-target engage | Ultimate on tank, carry free-fires | Teamfights you cannot win | Engage only when carry is reachable |
| Peel on wrong target or too late | ADC dies while Exhaust is up | Shutdown gold and fight tempo | Peel win condition before chasing kills |
| Vague Goal | Specific Queue Rule |
|---|---|
| Teamfight better | Rewind 5 seconds before every costliest teamfight death |
| Engage smarter | No engage until two allies are in ping range |
| Peel more | Save Exhaust for assassin dive on ADC |
| Stop throwing fights | Do not start Baron without primary engage ultimate |
Frequently Asked Questions
- How do I know if a lost teamfight was an engage mistake or a positioning mistake?
Engage mistakes happen before the first death: you started without numbers, burned your tool on the tank, or forced a fight you could not leave. Positioning mistakes are where you stood once the fight was already on. Review the five seconds before the first click for engage.
- What is the most common engage mistake in solo queue?
Starting a fight while down an ally in range — especially when your jungler is on a camp or your support is still warding. Hope is not a fifth player. Check ping range before you flash in.
- Who should I peel in a teamfight?
Peel your win condition — usually your highest-DPS carry or the champion who ends fights if they live. Review whether CC and defensive tools went to that player when the dive started, not to the 2/5 top laner after your ADC was already a ghost.
- Should I engage if I land a good hook on the enemy tank?
Only if your team can follow and their win condition is still reachable. A perfect hook on the sponge is still a miss. Review whether your engage threatened the champion who actually wins fights.
- How does thatswhy.gg help me review engage and peel?
Search your Riot ID, Coach Me the loss where the fight felt unwinnable, and read the Recurring Habit. Turn it into one binary queue rule — no engage until two allies are in ping range, or save Exhaust for the assassin on ADC. After five analyzed SR losses, Why Am I Losing? shows the pattern; We’ve Seen This flags it next game. Excuse Me, Coach? for the timestamp if you want the exact target.
