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How To Review Closing Out Games Mistakes In League Of Legends

To review closing out games mistakes in League of Legends, jump to the first clear end condition — Baron, open inhibitor, or a free death-timer window — rewind 20–30 seconds, mark wave state and whether nexus was reachable, and ask whether you hit structures or chased into fog — then Coach Me that loss on thatswhy.gg and turn the Recurring Habit into one queue rule. Getting ahead tells you who should win. Closing review tells you whether you converted Baron, waves, and death timers into a nexus. The nexus was open. You went tourism in their jungle.

Closing Checklist By Situation
SituationWhat Good Closing Looks LikeCommon MistakeQueue Rule Fix
Open nexusHit nexus while death timers and waves support the endChase into fog for one more killHit nexus when it is open
Baron buffShove a wave and siege with visionHunt picks in river with no waveSiege on Baron instead of hunting kills
Post-ace windowWalk mid if nexus or inhib is freeFull reset while three towers are openEnd on the death timer — do not full reset
Inhibitor downUse the super wave to force towers or nexusARAM mid with no minions after taking inhibNo base dive without a wave
Three Costly Closing Patterns In Ranked
PatternWhat It Looks LikeWhat You Usually LoseQueue Rule Fix
ARAM mid, no waveGroup mid in front of towers with no minionsGold lead, Baron, and the free siegeNo base dive without a wave
Chase with nexus openAce or open inhib, then path into fog for killsThe nexus race and the gameHit nexus when it is open
Force 50/50 instead of siegeContest random dragon or invade while ahead with BaronBuff window and map controlSiege on Baron instead of hunting kills
Vague Goals vs. Queue Rules For Closing
Vague GoalSpecific Queue Rule
Close betterHit nexus when it is open
Stop throwing endgameNo base dive without a wave
Use BaronSiege on Baron instead of hunting kills
End fasterEnd on the death timer — do not full reset

Frequently Asked Questions

How is reviewing closing mistakes different from reviewing win-lane-lose-game mistakes?

Win-lane-lose-game review focuses on converting an early lane lead into map control after 14 minutes. Closing review focuses on the end: Baron windows, open inhibitors, death timers, and whether you hit nexus instead of chasing. You can win lane cleanly and still throw the close — or close well after a messy mid game.

What is the most common closing out games mistake in solo queue?

Chasing kills into fog after an ace or open inhibitor instead of hitting towers and nexus. Review whether the building was free while your team walked into their jungle for one more kill.

Should I always end when we get Baron?

Not always — if there is no wave and their engage ultimates are up, setting up a siege can beat a blind walk mid. But if death timers and an open path already threaten nexus, hitting structures usually beats hunting picks. Review whether you spent the Baron window on a fight that did not threaten the nexus.

How do closing mistakes relate to objective timing and fight selection?

Many objective timing mistakes create bad closes: you take Baron then never convert. Many fight selection mistakes are endgame ARAM with no wave. Closing is the habit of treating waves, buffs, and death timers as permission to end before you click another fight.

How does thatswhy.gg help me review closing?

Search your Riot ID, Coach Me the loss where you were ahead late, and read the Recurring Habit. Turn it into one binary rule — hit nexus when it is open, or no base dive without a wave. After five analyzed SR losses, Why Am I Losing? shows the thrown-end cluster; We’ve Seen This flags the next tour. Excuse Me, Coach? if walking mid on the death timer beat the reset.

Discussion

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