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How To Review Chase And Greedy Kill Mistakes In League Of Legends

To review chase and greedy kill mistakes in League of Legends, rewind 10–15 seconds after a won skirmish, mark where your team should have stopped, and check whether the kill converted into an objective or cost Flash, shutdown gold, and tempo — then Coach Me that loss on thatswhy.gg and turn the Recurring Habit into one queue rule. Fight selection tells you whether to take the fight. Chase discipline tells you when to stop. The fog invoice is how won skirmishes become lost dragons.

Chase And Greedy Kill Checklist By Situation
SituationWhat A Good Stop Looks LikeCommon MistakeQueue Rule Fix
After a won skirmishTake tower, crab, or reset with numbers advantageChasing into fog for one more killStop chase at river without vision
Fed with shutdown upRecall on item spike or group for objectiveFlash forward for 300 gold and dieRecall at 1,400 gold with bounty up
Objective timer liveGroup and set up 90 seconds before spawnSide lane fight for one killNo chase with dragon or Baron under 90 seconds
3v2 numbers advantageConvert numbers into objective or towerThree players chase one low targetStop at kill and take nearest objective
Three Costly Chase And Greedy Kill Patterns In Ranked
PatternWhat It Looks LikeWhat You Usually LoseQueue Rule Fix
Fog chase after won fightFollow low enemy past river into brushNext objective and teamfight tempoStop chase at river without vision
Greedy kill with shutdown upFlash for kill instead of recalling on spikeShutdown gold and item timingRecall at 1,400 gold with bounty up
1-for-1 when you had numbersWhole team chases one low targetAdvantage and map controlStop at kill and take dragon or tower
Vague Goals vs. Queue Rules For Chase Discipline
Vague GoalSpecific Queue Rule
Stop throwingStop chase at river without vision
Be less greedyRecall at 1,400 gold with bounty up
Convert leadsTake dragon after the pick instead of chasing into fog
Play for objectivesNo side lane fight with dragon under 90 seconds

Frequently Asked Questions

How do I know if a death was a chase mistake or a positioning mistake?

Chase mistakes happen after the fight was already won or the enemy was low — you kept clicking past river, into fog, or under tower. Positioning mistakes are where you stood when the fight started. Review the 10 seconds after the first kill for chase.

What is the most common chase mistake in solo queue?

Following a low enemy past river or into fog after a won skirmish, with the next objective timer live and no vision on the collapse. The stop line is usually the edge of vision — not their fountain.

Should I always stop chasing after getting a pick?

Stop when the kill does not convert into an objective, tower, or safe reset — or when you trade Flash, shutdown safety, or numbers for one more target. Taking dragon or recalling often beats securing the last 100 HP.

How do greedy kills relate to shutdown bounty mistakes?

Greedy kills often donate shutdown gold: you chase a low target while fed instead of recalling on item spike, die, and pay 500+ gold. Check the back timer and bounty on the scoreboard before you commit to one more fight.

How does thatswhy.gg help me review chase mistakes?

Search your Riot ID, Coach Me the game where the lead disappeared, and read the Recurring Habit. Turn it into one binary rule — stop chase at river without vision, or recall at 1,400 gold with bounty up. After five analyzed SR losses, Why Am I Losing? shows the throw pattern; We’ve Seen This flags the next fog chase. Excuse Me, Coach? if the fork was dragon vs the 100 HP.

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